Technology is everywhere; new tools and AI features are appearing daily. Some celebrate these innovations as ways to expand access to skills like coding and design. Others raise important questions about well-being and the impact of screens on young children.
In the Early School, we begin with a different question: How can technology become a language for thinking? When used thoughtfully and intentionally with our youngest learners, technology is not entertainment. It is not a pacifier. It is not a replacement for blocks, clay, paper, light, or books. Instead, it lives alongside these materials as another expressive language; one that allows children to research, design, document, test theories, and share their thinking.
Tools for Inquiry, Not Distraction
When many people hear “technology,” they immediately think of screens. In our classrooms, however, technology includes microscopes, projectors, light tables, 3D printers, and cameras. These tools are present in ways that invite exploration and provoke questions.
It is a joy to watch children experiment with shapes on the light table, noticing symmetry, transparency, and pattern. In the fall, I observed projectors casting images connected to classroom investigations. In one room with students who were studying trees, projected images extended the children’s thinking. Together, we discussed how iPads could be used as tools for photography. The class took a “field trip” to Senior Lawn to explore point of view—crouching low, stretching tall, capturing bark texture, branches against the sky, and shifting light.
The iPad became a research tool. A storytelling tool. A way to revisit and reflect. The lesson was simple but powerful: technology is something we use with purpose. It is active, not passive.
Making, Building, Coding
In another classroom, children were exploring building and visited our growing maker space in the library to see 3D printers in action. Watching a design move from digital concept to physical object sparked questions about structure, stability, and process. The printer was not the focus, the thinking was.
Early coding is happening, too. When children work with some of these tools, they are not “just pressing buttons.” They are predicting outcomes, sequencing steps, revising plans, and persisting through challenges. Coding becomes an exercise in logic, collaboration, and problem-solving.
The same is true when children enter the Star Lab or use digital tools to document their discoveries. They are testing hypotheses. Communicating ideas. Engaging in design thinking.
Modeling Thoughtful Use
Our children are always watching us. They see adults using phones to send messages, search for information, FaceTime family, or ask digital assistants questions. Technology is already embedded in their world. Our responsibility is to model intentional, balanced use.
Teachers may choose to use iPads for documentation or music with intention. Children see the use of devices with clear purpose, to photograph an investigation, record observations, or share their learning with others.
The Library as a Hub of Innovation
Our library continues to evolve as a vibrant hub where books, materials, and digital tools intersect. The maker space, Star Lab, and research tools live alongside stories, natural materials, and studio spaces.
Children move fluidly between media: sketching a design, building with blocks, investigating for research, and projecting images to spark discussion. The boundaries between “digital” and “hands-on” dissolve. All of it is learning. All of it is language. In a world filled with screens, our goal is not to shield children from technology nor to immerse them in it. Instead, we guide them in using it thoughtfully.
When technology is treated as a language for thinking, it becomes what it was always meant to be: a medium for invention, imagination, and connection.

